March 2016 archive

Fin ‘N’ Kit DevLog #2

I don’t have a lot of time to program today, since I teach class tomorrow and still would like to grade some assignments before then. Everything else I got done early today, so I snuck in some gamedev. Beginning the set up of the map editor. The original version of Fin ‘N’ Kit (originally Delfino …

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Fin ‘N’ Kit DevLog #1

The Moo team is working on updating Fin ‘N’ Kit – an old mobile game I made two years ago with Gideros and Lua. Because of some of the constraints with Gideros when it comes to PC support, I’ve spent the day creating a Fin ‘N’ Kit C++ project using my Kuko framework, which is …

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