August 2016 archive

Programming for Discrete Math

I like using programming in the classroom. I’ve never seen programming really used much in any of the math classes I’ve had in the past, save from some odd MatLab projects (of course I opt for NumPy or SciLab – Go FOSS!), and sometimes reading paragraphs of math problem examples in a textbook just makes …

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Fin ‘n’ Kit DevLog #7

Beyond all the other “hidden” changes going on, I’ve been working on cutscenes for the game. For now, we’re going to keep it simple with still images rather than something really animated. Here is the cutscene system implemented, but with WIP art: (Really, it’s just reusing the menu system to make a cutscene!)