DIALECT: A Game about Language and How it Dies

I love languages, and I love constructed languages.

Years ago, I heard about a Kickstarter for this game: Dialect. I was excited, and so were other Esperantists.

I finally received my physical copy of the game and I was so excited to play it with friends, and seeing the variety of Backdrops provided with the game (four core ones, and several additional ones contributed by others) inspired me to start thinking about how an “Isolation” is formed, and what counts as an “Isolation”.

I can’t find a lot of information about the game elseware online, but I hope popularity for it blows up. I would really like to read about other peoples’ stories and languages they develop through the game.

In the meantime, I’ve created a BitBucket repository with a template “Backdrop” page, and some custom backdrops I made, inspired by stories that I like, or games my friends and I used to play as kids. Feel free to print and use them however.

https://bitbucket.org/rejcx/dialect-extra-backdrops/src/master/

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