Category: Blog

“Looking for people with grit”

Do you ever hear an advert for a job opening, and they have all these weird personality traits that they want you to have? Why can’t I just be really damn good at programming? Why do I gotta be gritty or tenacious? Why do I need to have “no ego”? How about you just tell …

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Fin ‘n’ Kit DevLog #5

Today I worked on level artwork (though I’m still not done!) and updated object behaviors. It is all looking pretty spiffy! Right now everything is still, I will have to add in animations later, but the animations aren’t really necessary to have the team go ahead and work on levels. Check out this video for …

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Goals…

Move out of apartment by the end of May! Publish Fin ‘n’ Kit v1.0 by June! Teach as an adjunct during the Summer semester! Study for the GRE throughout June! Take the GRE in July! Apply to colleges’ CS grad programs before September! Teach as an adjunct during the Fall semester! Start gradschool in 2017! …

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Fin ‘n’ Kit DevLog #4

A good couple days of coding, working on the dolphin and cat physics, and adding in the level scrolling and item behaviors! Still have some work to do. Want to add better art, and fix up the behaviors.

Fin ‘n’ Kit DevLog #3

On today’s episode of “I meant to program for more than just 3 hours today (but the day isn’t over yet!)”, I worked on the Fin ‘n’ Kit level editor! I was interrupted by a phone call that ended up lasting about 45 minutes. It was my dad, who put his brother on the call …

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Fin ‘N’ Kit DevLog #2

I don’t have a lot of time to program today, since I teach class tomorrow and still would like to grade some assignments before then. Everything else I got done early today, so I snuck in some gamedev. Beginning the set up of the map editor. The original version of Fin ‘N’ Kit (originally Delfino …

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Fin ‘N’ Kit DevLog #1

The Moo team is working on updating Fin ‘N’ Kit – an old mobile game I made two years ago with Gideros and Lua. Because of some of the constraints with Gideros when it comes to PC support, I’ve spent the day creating a Fin ‘N’ Kit C++ project using my Kuko framework, which is …

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Blee

Angry Rachel

I’m really bad at writing stories. I wish I were better, so I could make an altgame about what it’s like being a woman in Computer Science, and common experiences people experience. ;/

Moosader, LLC

As of July 31, 2015, Moosader has officially been registered as an LLC in the state of Kansas. Since this is still all completely new to me, I’m going to keep a blog about what I’ve been doing as I figure everything out. Oy.

Other Stories

I want to finish the two unfinished Android games that I began last year, Delfino & Katyuno and Fantazio de Esperanto, so that I can work on my language learning RPG, but also so that I can try to collaborate with other people to make some games. Specifically, I want to try to find people …

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