It’s clear that I’m going to need to get a full time developer job once we’re back from India. My husband is talking about wanting to buy a house and wants to go on vacations and travel, we will probably be ready for a kid in a few years, and I still have student loans to pay off. January is my only “free month”, then I’ll be busy for all of February, and then I have to go back to being a real adult.
It kind of kills my motivation.
It’s great – I get a whole month to just think about this one game. But I wish it were my job. I wish I could look forward to months of being able to work on a game, hustle to find people or schools to pitch it to, learning more about marketing and experimenting and growing. But I know it won’t be my full-time job, ever. And I’ve carried that weight my entire adult life.
I watch GDC talks where indie guys work full time on their games and “support their families” and I’m envious. We need two incomes. And I know that I’m always going to have to pursue my game development as the “side thing”, mustering whatever energy is left to me at the end of a workday, while also balancing family, friends, and eventually a kid. I don’t have it in me, and possibly don’t even have the privilege
If I keep working at it – 30 minutes to a few hours of development each day – I can make things. I can publish them. I can spend a bit of free time to try to get the word out. But I’m not going to be able to make it my job.
And so, if I’m always going to have to steal bits of time away here and there to work on games that way, what’s the point of stressing myself out in January to get something done? It’s not like I’m going to finish my math board game for Android and magically make, oh, at least $10,000 in sales this year. This isn’t my Final Fantasy, my swan song, last ditch effort to “make it”. I’m not going to “make it” in a month. You can’t get successful from one month of work.
More than anything, I want to be like the developers I had idolized in the 90s, working for themselves on their own work. I want to build a company. But I don’t have the luxury of taking off enough time to build products, find licensing agreements, or find investors.
I’ve been beating myself up about this for over a decade, and I don’t see it becoming any less raw.
I should have just expected my first few days in January to be time to set up my environments and properly explore different tools, instead of chomping at the bit to immediately get started programming. I realize now I need this exploratory time to really feel at peace with the tools I’m using and feel like I have a set plan. Also time to update software. Also time to experiment.
Don’t forget to allocate time to more than just DEV DEV DEV.
… Also, I’m taking my antidepressants again. I stopped when I got stick before Christmas because I didn’t want to “waste” the pills on a time when I was just going to be sleeping mostly anyway.
Waking up this morning still feeling like crap – I’ve been sick for two weeks now. Even though my cold is more mild now, my throat still hurts and feels terrible every morning. The house is a huge mess because I’ve been trying to get well and rest, and I want to make sure to program a sufficient amount each day. I also want to get into a routine and wake up early in the morning and sleep earlier at night.
I have been looking forward to January for months. And I feel incredibly depressed that I’m not at my 100% to tackle what I want to tackle.
I want to make money independently of a company. I want to do this. I want to make a living creating good things. I want to do fulfilling work.
My anxiety is spiking. I don’t get this chance very often – one other time in my adult life. I can’t just go that long without an income. And it’s hard to find any decent part-time jobs. I don’t want to go back to working full-time. I don’t want other entities to sap my energy and creativity and time. I don’t want to go back.
Just a quick note – the game is currently on hold. Jan 2019 I have “free” because it doesn’t make sense to job hunt before I’m going to be out of the country for a month, so I’ll be focusing on making some educational games this month to try to make some money. That means this is on hold because it’s not small enough, or really “attractive enough”(?) to be something people buy. But I’ll try to work on it more in the future, once I have some income happening.
from itch.io https://moosader.itch.io/undead-debt/devlog/62160/on-hold-because-money
Now begins my month of Freedom… I’ll be in India in February, so there’s no point in looking for a job right now. I’m going to use this month to create some educational games to sell.
For the first time in probably like half a decade, some time to JUST focus on building something IMPORTANT to ME.
My anxiety is high. My excitement is high. My inspiration is high. This is all I want in the world. But it is also temporary, because bills must be paid and, unless I start making some sort of regular income off this, I don’t have the luxury to do this long term. And unfortunately there aren’t many good-paying part-time jobs out there.
If I could get a software engineering job for half the salary but work half the hours I’d get EXACTLY the same amount of work done as a full time job and be so much more happy about it. Time is worth more to me than money, but I can’t pay off my student loans with Time.
One of my favorite teachers ever at JCCC–love the way she engages with her students and teaches!
I loved this class! Rachel is the best!
Course materials and class content was excellent. Professor Morris did a great job of creating course materials in a logical and easy to understand manner. I feel like I have a good basic knowledge of data structures now.
I learned a lot in this class. The teacher did a really good job with her teaching styles, test structures, and homework assignments
Appreciated friendliness of instructor. Great class overall. If I see her name for any future classes I need to take, I’ll choose her class if I can. Always recommend her to everyone who asks me about computer science classes at JCCC. She’s super nice and helpful. […] She’s a great teacher, wish I could have her as a professor next semester.
The way Rachel presented the material was very engaging and informative. I really appreciated that she made her own lectures and worksheets, rather than solely using the book, as her worksheets made learning the material much easier than the book does.
I’ve been dragging around 20 years of diaries and old art for years, unsure of what to do with it. Every time I move (about once per year), it’s such a pain to haul all these old books around, and I wonder whether I should even get rid of them. Is there any point to keeping journals of my old self? Who is supposed to benefit from these things, if I’m sure as hell not reading them? My future biographer? LOL.
For Christmas, my mom gave me another scrapbook – stuff from year 0 to about year 13 of my life. The book is falling apart, so I figured I’d maybe get a new scrapbook for it, or digitize it, or something.
But again, who is this for?
For my earliest works, I don’t really get any value out of it. I don’t remember what was going on in my mind or what that time of my life was like. It might provide mom with some nostalgia, remembering me coloring or something, but otherwise, what value does this have to the world?
Some art is newer and reflects what I was into at that age. I still don’t have any really vivid memories from when I was 10 years old, just tiny bits and pieces.
Maybe it’s interesting to see my influences over time and hypothesize about how it’s affected who I am as an adult.
Some drawings show significant events in my life, but not many… Most of my childhood drawings are indecipherable, even to myself.
And that brings me to another question. This year, I’ve started receiving these kinds of artworks from the children now in my life (via mentoring), and it’s very sweet.
But I’m quickly becoming inundated with art that I feel obligated to save. And perhaps I’ll get a scrapbook and save these pieces as well. But, beyond the happy feeling the kids may get knowing that I’m saving their art for posterity, I’m not sure what the long-term purpose of saving all this is. I don’t know what the point of saving 30 years of Rachel-art and Rachel-thoughts is.
The important thing to me is that the kids are creating, and I love encouraging them to make art and new ways to do crafts. I have a lot more happy memories around the making of my art and widgets and crafts, rather than actually feeling pride in the work I’ve made.
There’s not really any one little piece of art I made that is worth keeping, in my mind. My takeaway is how much I’ve learned over the years by practicing, incrementally over time. I’m not a great
But maybe I can find a use for my art. I have a lot of old art. Maybe I can make it all public domain in case anyone needs Authentic Child Drawings™ for their own works. Or maybe I can somehow readapt the artwork into a game (or YouTube video?) of my own. Either way, I can’t bring myself to just throw out everything – once it’s gone it’s gone – but maybe digitizing and backing it up is Good Enough.
(I’m still super paranoid about the collapse of society and servers no longer existing and then all I’ve ever done being gone in an instant… but I guess at that point I’d have bigger problems to worry about.)
I have kids in my life this year. They’re not my children, and they’re not directly related to me, but let’s call them my nieces and nephews that I visit weekly or every-few-weeks. I’ve been learning a lot about kids because it’s been forever that I’ve even been around kids – for example, if you buy *thing* for one child, you MUST buy *thing* for each of their siblings otherwise chaos will ensue.
Oops, I’ve ended up spending way more on Christmas gifts than I had intended.
I love giving the kids stuff that is creative, like the sort of stuff I liked as a kid. I loved exploring and discovering things, and so I like giving these kids the same kinds of experiences.
Adults are hard to shop for. Every year, we get mom candles or coffee grounds from Starbucks or chocolate. Dad never tells us what he wants (except this year he wants a Pneumatic Pin Nailer, which we bought for him.) I don’t know what I want. My sister doesn’t know what she wants. I don’t know what *I* want. WHY ARE ADULTS SO HARD? (Because we just buy wtf we want anyway.)
So for gifts this year, I’ve sewn about 20 hand-made plushies for the people in my life.
I also made a coloring / activity book for the kids. It has drawings I’ve made that the kids can draw, as well as simple “how to draw” tutorials and paper-based games (cryptography, etc.) and little comics I’ve written.
I thought of making some apps or games as well, but that would be really time consuming. I could burn some of my old PC games to disk, but I don’t think the kids really use the computer – just their phones.
Some of the kids specifically said they wanted Nerf guns, but I ended up buying books for the kids as well. Educational books. Books about women in history, computers, and science/nature books.
Because I’m that kind of [non-binary] auntie.
For my dad, I decided to make a calendar and use quotes from Inspirobot as the images.
For my mom, I was really trying to think of what I can make
Agghh, so I’ve been refactoring my ezha engine to make it more manageable but here’s the thing… I’m a C++ programmer and I don’t have the same depth of knowledge in Python as I do in C++. I keep trying to write everything like I would in C++, and I don’t fully understand the finer points of OOP stuff in Python (e.g., what’s the difference between PARENT.__init__() and Super( PARENT, self ).__init__() ??) So right now I’m just feeling pretty frustrated. I want to go back to my Kuko engine with C++, but that engine also needs work (I have to get rid of memory leaks somewhere in something handling textures). I’m also angry at myself for not just sticking with one thing. I’m also angry at myself that it’s not simple enough to build PyGame applications for Android. I’ve done it before, but…
from itch.io https://moosader.itch.io/undead-debt/devlog/59128/programming-languages